No surprise here, Battletech moves readily between miniatures, boardgames, and computer games. Below are some of the maps produced for use with Battletech. One side of the map focuses on a particular type of terrain, the other is a hexagonal grid on white. Cardboard cutouts were used to display things like office buildings and houses.
The Mechs of course stood up straight and tall and towered over everything around them. Why not? Every other piece on the board was flat. Nevertheless, the game looked good even with just cardboard. In some ways, the often amateurish scenery that appears in games is not as compelling as the scenery on the attractive boards.
For those unfamiliar with the game, playing pieces are giant piloted robots packed with weapons. Their Achilles Heel is their susceptibility to heat overload. The robot can fire weapons, take hits, and move but it pays the price by building up heat. Heat and battle damage, weapons systems and their ammunition are tracked on an elaborate chart much like warships in naval wargames.